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UI_Button

UI_Button

The UI_Button contains the following fields:

Visibility Digital Join ID: If empty, the object will be visible. If a value is entered, it will be invisible until the value is received from the control system.

Press Join ID: The unique ID for the button to be sent to the control system. The Join ID also provides feedback from the control system.

Dynamic Text Serial Join ID: Allows the button label to be dynamically set from the control system.

Button Settings: The button settings section contains a Unity Event system. This field is used to trigger custom actions on the button press.

Button Type: Contains an option for Single Click, or Long Click.

Single Click: A momentary high signal sent to the control system.

Long Click: Sends a high signal, along with a time stamp indicating the time in ms in which the button has been held down. Upon release, a low value is sent.

Highlighted Color: Contains a color picker to set the high feedback state of the button.

UI_Button