The UI_Button contains the following fields:
Visibility Digital Join ID: If empty, the object will be visible. If a value is entered, it will be invisible until the value is received from the control system.
Press Join ID: The unique ID for the button to be sent to the control system. The Join ID also provides feedback from the control system.
Dynamic Text Serial Join ID: Allows the button label to be dynamically set from the control system.
Button Settings: The button settings section contains a Unity Event system. This field is used to trigger custom actions on the button press.
Button Type: Contains an option for Single Click, or Long Click.
Single Click: A momentary high signal sent to the control system.
Long Click: Sends a high signal, along with a time stamp indicating the time in ms in which the button has been held down. Upon release, a low value is sent.
Highlighted Color: Contains a color picker to set the high feedback state of the button.
UI_Button